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Tutorials

Licenses revisited – why and how to use them

At the heart of copyright is the management of permissions. The underlying idea is that the author of a work has the exclusive right to decide how her work can be used and distributed. This creates a number of difficulties: By default, nobody has the right to use the work in any way, shape or...

How to run and manage an OpenSim Grid

How to run and manage an OpenSim Grid Open Simulator is powerful and empowering software. It gives anyone the ability to create and run a Second-Life-like environment at an affordable cost. It allows you to use it for any purpose by giving you the ability to modify it in a myriad of ways, so you...

How to create an OpenSim Shop

I’ve been working on an OpenSim Marketplace for a few months now and it’s finally live. The reason for this is not so much that I want to make money off it (which I won’t, since it’s free) but because I’d like to see more products available in the OpenSim community and it might give commercially...

  THE VIDEO: http://www.youtube.com/watch?v=tJveoKvKUGk&feature=youtu.be   It’s finally here! Ask away!   Easy Tops for Virtual Worlds Please leave a comment or quick feedback.Thanks (0) Looks great (0) Make more like this (0) Easy to use (0) I used it (0) Needs instructions (0) Incomplete (0) Import problems (0) Unclear license (0) License too restrictive (0)
Say YES to Mesh

Say YES to Mesh

  Say YES to mesh.   I wanted to write this article because I feel that there is so much that we can do with mesh in virtual worlds. So, why mesh? You have sculpts, right?   With mesh, not only do you get better detail, better mapping, less stretching of your textures, and faster...

Speedbuild Tutorial 14 – Light and directional lighting

To finish February’s Monthly Challenge, this is a tutorial all about light and what to do with it. Note: Directional lighting can only be accessed with a Viewer 3-based viewer with shadows & lighting enabled (Preferences > Graphics > Advanced > Enable shadows & lighting). Please leave a comment or quick feedback.Thanks (0) Looks great (0) Make...

Speedbuild Tutorial 13 – Making Collada text meshes in blender

Please leave a comment or quick feedback.Thanks (0) Looks great (0) Make more like this (0) Easy to use (0) I used it (0) Needs instructions (0) Incomplete (0) Import problems (0) Unclear license (0) License too restrictive (0) This work is licensed under a Creative Commons Attribution 3.0 Unported.

Lag in OpenSim and Second Life, and how to deal with it.

Lag is a common problem in almost anything computer-related, yet to most people, it needed Second Life to make them aware of how annoying it really is. This post tries to address the issue and offer possible solutions. What is lag? Lag is the perceived delay between the input and the output of a computer...

How to import meshes into OpenSim

When Second Life started experimental support for meshes in October 2010, OpenSim supported it as well. Since then, the procedure to upload mesh changed dramatically as SL implemented a new system to weigh the impact an object has on the simulator along with it. As the upload process depends on Second Life’s viewer, this description...

Monthly Challenge Tutorial January – Gates and Particles

I took the opportunity of the first monthly challenge to give some insight into particles and how to use them. Tutorial is kinda long-ish. Please leave a comment or quick feedback.Thanks (0) Looks great (0) Make more like this (0) Easy to use (0) I used it (0) Needs instructions (0) Incomplete (0) Import problems (0) Unclear license (0) License too restrictive (0)

Speedbuild Tutorial 12 – Creating sculpties with PloppSL

Music: Sweetch – Sweetch 2007 (cc-by-nc-sa) Please leave a comment or quick feedback.Thanks (0) Looks great (0) Make more like this (0) Easy to use (0) I used it (0) Needs instructions (0) Incomplete (0) Import problems (0) Unclear license (0) License too restrictive (0) This work is licensed under a Creative Commons Attribution 3.0 Unported.

Speedbuild Tutorial 11 – Making a shape

Music: Williamson – A few things to hear before we all blow up (cc-by-sa) Please leave a comment or quick feedback.Thanks (0) Looks great (0) Make more like this (0) Easy to use (0) I used it (0) Needs instructions (0) Incomplete (0) Import problems (0) Unclear license (0) License too restrictive (0) This work is licensed under a Creative Commons Attribution 3.0 Unported.