How to run and manage an OpenSim Grid
How to run and manage an OpenSim Grid Open Simulator is powerful and empowering software. It gives anyone the ability to create and run a Second-Life-like environment at an affordable cost. It allows you to use it for any purpose by giving you the ability to modify it in a myriad of ways, so you...
English Post Box
Yes, this is where we post our mail in the UK. I use Mailbox Script by Warin Cascabel – v0.5 in this build. You will find it at OSGrid Wright Plaza. Please leave a comment or quick feedback.Thanks (0) Looks great (0) Make more like this (0) Easy to use (0) I used it (0) Needs instructions (0) Incomplete (0) Import problems (0)...
Arched dome sculpt
This is just the sculpt map for this object. Please leave a comment or quick feedback.Thanks (1) Looks great (1) Make more like this (1) Easy to use (0) I used it (0) Needs instructions (0) Incomplete (0) Import problems (0) Unclear license (0) License too restrictive (0) This work is licensed under a Creative Commons Attribution 3.0 Unported.
Mesa Mall
This is a zipped .iar (http://opensimulator.org/wiki/Inventory_Archives). This took a couple days to put together, and is my first release here. I look forward to your feedback. And thanks for taking a look. Please leave a comment or quick feedback.Thanks (0) Looks great (0) Make more like this (0) Easy to use (0) I used it (0) Needs instructions (0) Incomplete (0)...
Dress A1a
Photoshop PSD files: This is a dress I dreamt of shortly before waking today, and I just had to make it to get it out of my head. (I hate when compulsive stuff like that happens.) Anyway, for anyone who wants to modify or tweak it, I included a download of the PSDs I used....
Rails alpha
Made with the Filterforge filter = Tracks = by Carl. Please leave a comment or quick feedback.Thanks (0) Looks great (0) Make more like this (0) Easy to use (0) I used it (0) Needs instructions (0) Incomplete (0) Import problems (0) Unclear license (0) License too restrictive (0) This work is licensed under a Creative Commons Attribution 3.0 Unported.
The Path V0.7
For the first region of the OSC Hypergrid, I’ve spent this weekend to update The Path. While it’s not yet 100% finished, it now holds significantly more OSCreations. I’ve made sure that all creations included allow commercial use, and are properly attributed and link to the license. Every creation is set as “free to copy”...
Mannequin head
This head is modeled after this robot by Skynet on blendswap. It’s just the sculpt map, no textures or anything else. Want to show what you did with TGIB creations? Add your snapshots to the TGIB flickr pool with the tag TGIB mannequin head [slickr-flickr id="1578921@N24" tag="TGIB mannequin head" group="y"] Please leave a comment or...
Road set
This set includes collada meshes for straight roads, 90 degree bends, T-intersections and crossroads. I modified the UV maps to fit to my road texture pack. Please see the tutorial on how to upload meshes into OpenSim. Want to show what you did with TGIB creations? Add your snapshots to the TGIB flickr pool with...
20 Soulful, Reflective Eyes
Above: 8 of the 20 colors. Eyes, deeply soulful and brilliantly reflective; some of colors found in nature, some not. 20 different .png image files of eyes for you to use in your avatar creation. The actual files are rotated 90 degrees counter-clockwise, enabling proper orientation when worn on your avatar. These files can be...
*Update* The Mall Oar – by Oddball Otoole
Just a simple Mall, pretty low prim, pretty low lag [Edit] I have updated this oar a bit. All should be full perm. Please leave a comment or quick feedback.Thanks (1) Looks great (1) Make more like this (1) Easy to use (1) I used it (2) Needs instructions (0) Incomplete (0) Import problems (0) Unclear license (0) License too restrictive (0)
Mesh Alphabet
These are collada meshes of a beveled Times New Roman alphabet, both big and small letters and some extra signs. Even though they import as a whole, each letter is an individual object when unlinked. Please see the tutorial on how to upload meshes into OpenSim. Also, see the speedbuild tutorial on how to create...




